ÎÛÎÛ²ÝÝ®ÊÓƵ

Dernières mises à jour en lien avec la COVID-19 disponibles ici.
Latest information about COVID-19 available here.

COMP 521 Modern Computer Games (4 credits)

Note: This is the 2020–2021 eCalendar. Update the year in your browser's URL bar for the most recent version of this page, or .

Offered by: Computer Science (Faculty of Science)

Overview

Computer Science (Sci) : Genre and history of games, basic game design, storytelling and narrative analysis, game engines, design of virtual worlds, real-time 2D graphics, game physics and physical simulation, pathfinding and game AI, content generation, 3D game concerns, multiplayer and distributed games, social issues.

Terms: Fall 2020, Winter 2021

Instructors: Verbrugge, Clark (Fall)

Back to top